Looking back at 2016

It has been a year since I started working on my "4K experience" project.
There will be an article soon where I write about last years development and the upcoming opportunities and goals.

All work is in preparation of a tech demo that will be available on steam at the end of the summer.
It is a forest environment displaying nature and scifi content, running on Unreal engine with real time global illumination.
All content is captured and build by myself at high resolution, using single or multiple 8K textures in game.

Till then, I figured rather than having my website be blank I would add a few of the high res images I posted on social media.
Most is work in progress. I am preparing to release new content, videos and website starting end of March.

Images scale to monitor, up to 4K, if you still want them at true resolution here is a link.
If it gives an error, dropbox hit its limit. Download Hi-Res

www.twitter.com/ArtbyRens
www.facebook.com/artbyrens
www.instagram.com/artbyrens


3Ds Max, IRay



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